3D Modeling and Mapping Work preview of the Main Hall project

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Here are are some screens of the 3D models within the initial Mail Hall from the Visitor’s Center in Vastpark.  Matic Mirnik and Ray Allen did most of the initial work on the models.  The shots displayed below are examples of the image maps of the models.

At the first stage, Ray took the layout and concept art and constructed the base models using Blender.  Most of the models were a little higher-poly than we needed.  Matic took the models and scaled them down to get the overall scene poly count total to 4000.

Main Hall Models

Main Hall Models

After that he unwrapped the models and did some additional radiosity work on some of the models (eg. display screens, etc) then took these shots.

View of center room

View of center room

This is a view of the center of the room.  In the foreground are some couches and tables.  In the center is a column where a statue will be fitted.  We are entertaining the idea of making the statue a holographic image.   The center column is also surrounded bu several interactive screens.

One of the corner columns and bar area

One of the corner columns and bar area

Here is a shot of one of the corner columns and the main bar areas.  Most of the walls will have interactive pictures on them where we will be able to showcase works by real world artists.

View of one of the exits

View of one of the exits

Foyer Bay Window area

Foyer Bay Window area

One of the overhead screens

One of the overhead screens

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