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Monthly Archives: December 2009

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Recap on the sale of Crystal Palace in Entropia and what it means to Project Postmoderna

Posted on December 30, 2009 by Alan "Flapman" Morgan

I have been thinking about this over the last two days. I wrote a brief highlight piece about the sale/auction of the Entropian virtual land property, Crystal Palace. As mentioned in our article and the one posted by Entropia Planets, … Continue reading →

Posted in News | Tagged Entropia, Entropia Planets, Planet Development, Project Funding

Another day another collision volume effort down the tubes

Posted on December 29, 2009 by Alan "Flapman" Morgan

Well, with the help of someone on the Multiverse forums, I have been trying for the last 3 hours to tackle the challenge of getting the collision volumes for our Dome Model to work. There is a special process for … Continue reading →

Posted in Dev Journal, Planet Development, Planet Modeling | Tagged Blender, Blender Modeling, Planet Development, Planet Postmoderna

If there has ever been any question about the value of virtual property….

Posted on December 28, 2009 by Alan "Flapman" Morgan

I have to say that if anyone ever had any doubt, look at this. In the online MMO Game and Virtual World, Entropia, a virtual property called Crystal Palace, was put to auction. The land property is actually a space … Continue reading →

Posted in Virtual World News | Tagged Entropia, Entropia Planets, Entropia Universe, Virtual Worlds, Virtual Worlds Development

Full Ahead in 2010? Here’s to a successful year for Planet Postmoderna.

Posted on December 27, 2009 by Alan "Flapman" Morgan

With the holidays behind and the New Year around the corner, I think of what I need to do keep moving forward. I know that this project sits on my shoulders and its success rests on the strength of my … Continue reading →

Posted in Planet Development

Working on the Fort Ash Domes and testing the Physics

Posted on December 22, 2009 by Alan "Flapman" Morgan

I was pretty darn proud of being able to get the textures, the shader models and all that goes with it, imported and working in Multiverse. It looked good and worked. Then there came the part about importing the Physics … Continue reading →

Posted in Dev Journal, Planet Development | Tagged Multiverse, Planet Development, Planet Postmoderna, Virtual World Development

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