I was pretty darn proud of being able to get the textures, the shader models and all that goes with it, imported and working in Multiverse. It looked good and worked.

Dome Model Test

Close-up of Dome Model
Then there came the part about importing the Physics for the Fort Ash Dome Model. I used the instructions on the Multiverse Wiki and thought it would all come together. I used the triangle mesh format within the Blender Physics settings and set it so the physics would follow the parent model. Failure! Well, actually most of the model’s physics worked well. I just could not enter the dome. I got stuck at the doorway.

Working the Physics
Here is a screenie of the settings we used.

Blender Settings
We’ll see what feedback I get from the Multiverse Forums to make this work.

