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Daily Archives: January 31, 2012

Cooking a scene with CryEngine3

Posted on January 31, 2012 by Alan "Flapman" Morgan

Now, can you use the word “cooking” and the name of one of the most feature-rich game engines out there, CryEngine 3, in the same sentence? Maybe… At least it is used in the title of a valuable resource I … Continue reading →

Posted in Dev Journal, Learn, Planet Modeling | Tagged 3dsMax, CryEngine 3, Entropia Partner Planet, Planet Development, Planet Postmoderna

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