I have spent the the last week tweaking models (poly counts, texture types, etc). This weekend I have more to do on the side of working out visual guides within the Base Camp POI. This is really the first adventure … Continue reading
Category Archives: Planet Modeling
Worked on version of Zilthai Temple Lower Level
I speant some time working on the render that Ray Allen did of the lower level of the Zilthai temple. This is an area that has been untouched for centuries. It will eventually be discovered by exploration teams on Postmoderna. … Continue reading
Latest movie of one of our POIs: Temple of the Zilthai
We are working on a temple for the lost peoples/race of this world. Planet Postmoderna is home of a race that influenced many of the lost civilizations on Earth. Here is a movie of the initial conept of the interior … Continue reading
Did additional work on Base Camp Scene
Tonight I did some refining to the Base Camp Scene. I repositioned some of the models and tweaked the shadows. Here is another view from above.
Working on getting first test model into Active Worlds
Luca and I speant long hours this weekend getting the Dome model working in Active Worlds. We were finally able to get it to render multi-sided but the textures looked like…well, you don’t want to hear/see my descriptive words. He … Continue reading