I have spent the the last week tweaking models (poly counts, texture types, etc). This weekend I have more to do on the side of working out visual guides within the Base Camp POI. This is really the first adventure … Continue reading
Tag Archives: Base Camp Scene
Working on the intial terrain of Planet Postmoderna
We are working on the initial setting of the demo of Planet Postmoderna. We built the terrain and imported it into Vastpark. We didn’t have any trouble importing it through the Vastpark Publisher program. The tools is a very neat … Continue reading
Worked on fine-tuning an area of the Base Camp Scene
I speant a good bit of time yesterday working on a part of the scene with Ray Allen, one of our student team members. He was very helpful. Nonetheless, after we tweaked some of the features we were able to … Continue reading