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Tag Archives: Blender

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Another Successful Model Conversion : The Comm Tower

Posted on January 8, 2010 by Alan "Flapman" Morgan

I have to say that it took me a horrible 2.5 hours to get this one right. I was hoping to reproduce the process I used with the Fort Ash Domes with the Comm Tower. I actually created the collision … Continue reading →

Posted in Dev Journal, Planet Development | Tagged Blender, Blender Modeling, Multiverse, Planet Development, Planet Postmoderna

Another day another collision volume effort down the tubes

Posted on December 29, 2009 by Alan "Flapman" Morgan

Well, with the help of someone on the Multiverse forums, I have been trying for the last 3 hours to tackle the challenge of getting the collision volumes for our Dome Model to work. There is a special process for … Continue reading →

Posted in Dev Journal, Planet Development, Planet Modeling | Tagged Blender, Blender Modeling, Planet Development, Planet Postmoderna

Work on Multiverse Server continues

Posted on October 26, 2009 by Alan "Flapman" Morgan

As I had shared earlier, the subject of the quarter is “learning curve.” But…I tell you it is good to have friends and associates that know what they are doing. Some recent friends from another Multiverse project have been helping … Continue reading →

Posted in Planet Development | Tagged 3dsMax, Blender, Entropia Partner Planet, Multiverse, Planet Postmoderna, Vastpark

3D Modeling and Mapping Work preview of the Main Hall project

Posted on July 17, 2009 by Alan "Flapman" Morgan

Here are are some screens of the 3D models within the initial Mail Hall from the Visitor’s Center in Vastpark.  Matic Mirnik and Ray Allen did most of the initial work on the models.  The shots displayed below are examples … Continue reading →

Posted in Planet Development, Planet Modeling | Tagged Blender, Blender Modeling, Planet Postmoderna, Vastpark

We are starting the work on the Visitor’s Center

Posted on July 14, 2009 by Alan "Flapman" Morgan

I am really excited about this part of the project. Although Base Camp still has a lot more to tweak and work on it to be done, the Center will allow us to showcase the project within the Vastpark Virtual … Continue reading →

Posted in Planet Development | Tagged 3dsMax, Blender, Planet Postmoderna, Vastpark, Virtual World Development, ZBrush

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