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Tag Archives: Blender

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A sneak peak of the Main Hall of the Visitor’s Center in Vastpark

Posted on June 15, 2009 by Alan "Flapman" Morgan

As we begin work on the Visitor’s Center in the Vastpark Demo, I get excited (and reminded) about the talent on our team.   Here is a sample of a ground floor view of the main hall render done in Blender.   … Continue reading →

Posted in Planet Development | Tagged 3D Model Design, 3ds Max, Autodesk, Blender, Blender Modeling, Planet Postmoderna, Vastpark, ZBrush

Planet Postmoderna Demo update: 02212009

Posted on February 21, 2009 by Alan "Flapman" Morgan

The work on the demo is coming along. We recently added some containers designed by one of our team, Jamira (of Entropia fame) (RL, Michael), and edited by Lynkxls (RL, Luca), a student from Ontario. I worked on the textures … Continue reading →

Posted in Planet Development | Tagged Blender, Blender Modeling, Entropia, PaintshopPro, Photoshop, Planet Postmoderna, Vastpark, xNormal

Building the first sections of Base Camp

Posted on February 3, 2009 by Alan "Flapman" Morgan

We bagan work on the initial sections of Base Camp, the first POI for our project and the entry point on our world this week. As many of you know, we are building our demo world in Vastpark.  This is … Continue reading →

Posted in Planet Development | Tagged Blender, Blender Modeling, Entropia, Photoshop, Planet Development, Planet Postmoderna, Terragen, Vastpark, Virtual World Development, ZBrush

Did additional work on Base Camp Scene

Posted on December 6, 2008 by Alan "Flapman" Morgan

Tonight I did some refining to the Base Camp Scene. I repositioned some of the models and tweaked the shadows. Here is another view from above.

Posted in Planet Development, Planet Modeling | Tagged Blender, Blender Modeling, Planet Postmoderna, Virtual Worlds Development

More work done on Base Camp

Posted on November 16, 2008 by Alan "Flapman" Morgan

We finished some major improvements to the base camp models. The first picture is a day scene with textures and models applied to the scene.  The second was a night scene.  Both were rendered in Blender. I thought this was … Continue reading →

Posted in Planet Development, Planet Modeling | Tagged Blender, Blender Modeling, Entropia, Planet Postmoderna, Virtual Worlds Developments

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