This week I speant time working on the background for the Character Generation Screen. The plan was to create the model that characters would be created in before they later appear in Base Camp. I started by modifying the pod … Continue reading
Tag Archives: Planet Development
Planet Postmoderna is now Pod-enized
The Pod is a primary object/model at Base Camp, the initial waypoint on Postmoderna. It is originally designed as a container for delivering cargo, supplies and a few personnel to planet surfaces. They are transported by cargo carrier and are … Continue reading
Working on the monster of all models
Well, it really isn’t a monster but that statement got your attention didn’t it? I have been trying clean-up and ready a model that a very skilled but very part-time (I say that with a smile on my face in … Continue reading
What a few trees will do for your scene
I did not get to do too much project work this weekend as I was at a church retreat with my daughter. It was a really great break. I volunteered along with many others from church to work the camp’s … Continue reading
Project Update: 02242010: New Models
Work continues on the demo and prototype of Planet Postmoderna within Multiverse. Today we added a fertilizer sack. This sack is used to contain fertilizer that is used with the farming modules that will produce food near Base Camp. This … Continue reading