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Tag Archives: Planet Development

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Building the Character Generation Screen

Posted on April 18, 2010 by Alan "Flapman" Morgan

This week I speant time working on the background for the Character Generation Screen. The plan was to create the model that characters would be created in before they later appear in Base Camp. I started by modifying the pod … Continue reading →

Posted in Dev Journal | Tagged 3dsMax, Multiverse, Planet Development, Planet Postmoderna

Planet Postmoderna is now Pod-enized

Posted on March 30, 2010 by Alan "Flapman" Morgan

The Pod is a primary object/model at Base Camp, the initial waypoint on Postmoderna. It is originally designed as a container for delivering cargo, supplies and a few personnel to planet surfaces. They are transported by cargo carrier and are … Continue reading →

Posted in Dev Journal | Tagged 3dsMax, Model Design, Planet Development, Planet Postmoderna

Working on the monster of all models

Posted on March 16, 2010 by Alan "Flapman" Morgan

Well, it really isn’t a monster but that statement got your attention didn’t it? I have been trying clean-up and ready a model that a very skilled but very part-time (I say that with a smile on my face in … Continue reading →

Posted in Dev Journal | Tagged 3dsMax, Planet Development, Planet Postmoderna

What a few trees will do for your scene

Posted on March 9, 2010 by Alan "Flapman" Morgan

I did not get to do too much project work this weekend as I was at a church retreat with my daughter. It was a really great break. I volunteered along with many others from church to work the camp’s … Continue reading →

Posted in Dev Journal | Tagged Multiverse, Planet Development, Planet Postmoderna, SpeedTree

Project Update: 02242010: New Models

Posted on February 24, 2010 by Alan "Flapman" Morgan

Work continues on the demo and prototype of Planet Postmoderna within Multiverse. Today we added a fertilizer sack. This sack is used to contain fertilizer that is used with the farming modules that will produce food near Base Camp. This … Continue reading →

Posted in Dev Journal, Planet Development | Tagged Blender Modeling, Planet Development, Planet Postmoderna, Virtual World Development

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